🖐 Friday Five (Game Design, Remote Design Sprints, Getting Technical, and more)

Hi friends!

We're back with our 8th issue of Friday Five, a weekly email with our top 5 finds to help you level up as a designer. Here's what we want to share with you this week.

This week's Finds:

1. Game Design: How games help us build better apps

2. Getting Technical: How APIs work

3. Bookish: Why we need a better medium for learning

4. Design Sprints: A guide on running sprints remotely

5. Relationship Goals: Collaborating with PMs <3


1) How to build learning and fun into your applications

If you’ve ever wondered how games work and how they can help you design better apps, this 51-slide PDF deck is for you. It shows how adding delight and fun through exploratory learning is the next big thing in interaction design.


2) What is an API and how does it work?

I'm sure you've discussed APIs with your team at some point, but do you really understand what they do and how they work? Don't fret! This fun, illustrative, and plain-english guide from Justin Gage covers all the key concepts you need to know.


3) Why books don't work

As a medium, books are surprisingly bad at conveying knowledge and teaching their readers. This article shows why books don't work for learning and explores how we might design mediums in which readers naturally form rich associations between the ideas being presented. It's a fantastic example of what great product thinking looks like.


4) A guide on running design sprints remotely

Remote work is here to stay. And that means we need to compensate for the lack of in-person collaboration we were used to. This guide shows you how to rethink your design sprint approach and make it work (really well) in a remote-first workplace.


5) The PM + Designer relationship

A great Twitter thread on ways to improve the collaborative process between designers and PMs.


Have a great weekend!

Molly and Jake at UI Prep